#include"Title.h"

/////////////////
//include
/////////////////
#include<ANX\ModelManager.h>
/////////////////
//prottype
/////////////////

/////////////////
//const
/////////////////


Title::Title()
{

}
Title::~Title()
{

}
void Title::Init()
{

}
void Title::ContentLoad(Device* device)
{
	
}
void Title::Update()
{

}
void Title::Draw(DeviceContext* device_context)
{
	
}
